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@reuno finally, after rolling back to unity 2018.2.6f, I was enable to make event fire again. But I got a last problem. On the awake function of...
Alright I will tried to add mores informations. First of all here my ProgressManager, it almost the same has the RetroAdventure one. I just add a...
Hi @reuno , I'm still in Corgi Engine 4.5 since it juste impossible for me to upgrade with my current project. Sadly I got a save problem. I...
Hi all, thanks to all the people that answer to my upgrade system question but I got an another one. I got my character with a specific ability....
It's not only the appearance that change but also the ability of the character. For example, I want to add the wall jump script and let the...
Hi, I got tricky (or maybe a simple) question over there. I made a MetroidVania game style and I want to upgrade my character. When he upgrade,...
Does the level is already added in the build settings ? If not, I think you need to add it to make the level loader work.
@reuno my solution was to duplicate dialogueZone and dialogueBox and edit one or two lines to make it work. I could tell exactly what was wrong,...
Hi, does someone has already try to override the dialogue system ? I just want to add a placeholder for the name in the dialogueBox but it's seems...
@reuno Thanks for the answer. I just made me think, does the corgi engine should get a "music background singleton" if he support the...
@reuno I was able to reproduce with minimalRooms and minimalRooms2. Here how I reproduce it - Add a background music to the game manager...
@jasonxtate66 really nice and a wonderfull nes style :P @reuno I got a question about soundmanagers and entrypoint. If I create two scene, both...
@reuno There were some bug left on my code. Here an updated version. using System.Collections; using System.Collections.Generic; using...
@reuno yeah you can add it. I actually only overload the LevelManager class. It's sure that I will make a more complex "point of entry" behavior...
@reuno I think it could be a good thing to add points of entry for multiple player. Since I made a coop metroidvania game, I already edit the...
Thanks for all those fixes Reuno ! But I think I found a new one with the dialogue zone. I got the following error when I active the options "Hide...
Hi reuno, I got an another suggestion (an easy one :P). Since you use the 2d extra for tilemap, I think it could be a good idea to update them to...
Hi reuno, I got a small feedback about the LoadingSceneManager. The script doesn't allow us to set our custom loading since we need to edit...
Hi reuno, while testing the dialogue boxes system, I saw that you load the A button like this buttonA =...
:) I correct some bad behaviors of my first script. I put it on a github rep this time...