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so tiring... every version something else is funky.. :eek: unity QA fail.
ping. :/
using Unity 2017.3.1 and XCODE 9.2 and latest IOS on IPADs.
Hello, Working on an AR application for IPAD only. The application always falls back to 1024x768 resolution. The IPAD has resolution of 2048 x...
I tried Iphone 6s and 7 Here are the logs -> applicationDidBecomeActive() GfxDevice: creating device client; threaded=1 Initializing Metal...
Uncaught exception: NSInvalidArgumentException: *** setObjectForKey: key cannot be nil on launch. Something to do with...
@pvloon I got it to work. Something got corrupted. Another question, I am emitting particles from a moving mesh (an avatar) and baking mesh from...
Is there an emit from mesh example we can find? I ve been digging in the forums, api etc with no luck. When I try giving a mesh to a particle...
hey, Thanks for all the responses. Steam Vr does not render to a texture. You cannot delete the ReleaseTemporary mask cause it creates a memory...
hi, does the asset work with VR? Specifically Steam OPENVR?
Has anyone scene this error? I ve been trying to figure out what it means from forums or documentation. I am loading an assetbundle from a local...
Hello, I am trying to find an efficient way to create assetbundles to be used in between different projects. I would like to be able to store a...
Plugin does not work with Mobile platforms, it does not save to file stream. tested on Unity 5, both compilers, IOS 8.
Hello, Currently it does not work on IOS, tested in both Mono and IL2CPP, Never completes the coroutine after x frames are completed. Unity...
getting a broken css when I go to download unity section. I have a pro license. [IMG]
Hello, Does UGS work with Vuforia 4.0?