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Try disabling WebAssembly Streaming in the Project Settings/Player menu.
I'm having the same issue with 2019.3.12f1. The WebGL version of our game just grinds to halt over time, as the audio clips start playing slower...
Thanks to PhillipG! I can confirm that works, here's the code I use. if (netman != null) if...
Just confirming we're having the same issue, only with chrome. PSD