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thank you very much and the author of image I uploaded told me that the plugin he used: https://github.com/NullTale/GiLight2D
[ATTACH] from: https://twitter.com/i/status/1479092250302836737 I wonder how to create light like this. In visual, I think it is more soft and...
same here. I want to change the submesh with prticle id.
Do we have a plan to add this feature to urp?
and I tried open Fixed Delta Time option, the result is worse than let it disabled: [ATTACH]
and my output do nothing more:
a closer screenshot, we can tell that some circle are scaled in x-axis with a smaller value. [ATTACH]
here is my vex spawn: [ATTACH] here is my result: [ATTACH] and why?
How to export a prefab?
it works amazing in build-in pipeline, but when I play it on URP, the text.mesh all seems to rendered as simple blocks, only shows the bounds of...
thank you, really good trick
7 years later we still need this.
thanks, davidmo, it sounds works.
hi, david, thank you for your reply. And still a question: can I use refelction probes and ar env probes at same time to get an effect that my...
hello andreasjakl, I have a question related to the env probe, can I have your reply if you're convenient? it is: Is there good method to make...
volumeA: [ATTACH] volumeB: [ATTACH] screen shot: [ATTACH]
I got a cameraA as base camera with a volume layer refs to volumeA: And I got a Overlay CameraB with a volume mask refs to volumeB: And What I got...
multiple cameras no use in 2022.
not work with me in urp. The bloom effect on both cam
have you solved it? really appreciate.