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Sorry if it doesn't help, but isn't a request only available for 1 frame only ? I think you can't use WaitUntil since if some of the request are...
Could you give me an exemple with both side C++ and C#? i'm not able to pull it out.. I make unity crash or i just get random values. --- Update...
But will it point to the C++ array or to a class/struct ?
Hi ! I'm trying to do a native plugin in C++ for the first time.. I need to send a NativeArray<byte> to my dll but it just doesn't work like a...
Oh thanks i didn't know there was one, my bad ! https://forum.unity.com/threads/how-to-pass-nativearray-byte-to-native-plugin.517015/
@mgear This looks promising, but doesn't it need gpu support ? It sounds like async compute.. I have a GTX 970 which doesn't really support async...
Hi ! I'm trying to use unity as a simulation tools. I need to use a lot of cameras and by a lot i mean something like 48+, the more i can have...