A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Unfortunately that did not work, as the files were pulled in their corrupted state from the cloud by the Unity Editor, no matter if by switching...
Somewhat, i mean downloading all empty files from the Web UI and overwriting the local files, as well as manually fixing all missing meta files by...
+1 for branches, no matter how pared down in features. Absolute necessity for projects of any scale larger than hello world :)
I saw this steps in this thread, but it didn't work for me unfortunately. Only the described manual fixing did. I went back as far as the initial...
I noticed that my problem with broken links as mentioned in another thread was actually this issue as well, since the meta files were downloaded...
Title pretty much says it all. When another collaborator pulls the changes, some (all?) references to scripts seem to be broken. Apparently the...
@TonyLi thanks for the quick and detailed response :) PAD space is usually mapped to 8 moods, not 16, with one for each octant, right? I still...
Very interesting asset, i just read through the manual and noticed that the link to the API docs in the manual is broken. It points to...
Ok, so apparently after 2 days of un-/reinstalling everything related to unity and the rift, the problem fixed itself. Can't really say what it...
DK2, otherwise positional tracking would not make much sense, right? ;)
I actually made a new blank project to play around with the new rift integration, so that should not be an issue.
Yeah, i thought of that too, but it didn't work out D: Reinstalling the runtime and unity also did nothing. Not sure what else i can try.
Yes, demo scene works just fine. The last demos i tried worked fine too, although i haven't tried a lot with SDK 0.6 yet. If it should work, maybe...
I did enable vr support in the player settings, but that only resulted in rotational tracking. VRSettings.enabled also changes nothing, positional...
Hello everyone, Just tried out the (awesome) Rift integration in 5.1, but i have no idea how to enable positional tracking. Any clues?
Very nice, just what i was looking for, since my fonts look like S*** in unity :D All the letters overlapping.. i really wonder what happens...
Good to hear that you got it to work :) I wonder why those settings are not available in my screenshot though :O Is it a pro thing? Or has that to...
I just re-tried the script in a clean project with a random mask, and it works fine for me with beta 20. [IMG] [IMG] For the import settings i...
Wouldn't it work (at least as a temporary measure as long as no better way to encapsulate is available) to use a custom inspector and just include...
Submitted a bug report from inside Unity, which should have the project attached. From how it looked this is done by default, right?