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Hi folks, new aspiring artist/gamedev here, A bit about me: I used to work random odd jobs/temp jobs but I had a bit of a life altering moment...
In unity you can animate an object to have multiple animations(clips) and then you can control when/if they go to different clips(states) via...
I have a character model I have rigged in Maya, but for the sake of making things easier in the future in terms of pipeline, I was wondering if...
For Oculus or Vive, they sell certain builds that are deemed "VR ready" But even if it hasn't got a rubber stamp from Nvidia/amd, as long as the...
hm... so your saying the barrel is not affect by physics even though its moving via animator?
I have some 3d models set up, a hollowed out barrel, and a little ball that sits inside/underneath the barrel I have animations set up so that...
The bug is still here apparently...in 2018
So apparently this is the "industry standard"...iv been trying to work with it for the past 3 days...the UI and just the navigation and quirks of...
New to the VR world, wondering in addition to the all the downloads do I NEED to purchase the hardware to develop for Oculus? Also is there some...