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I'm sorry for crossposting this but I realise this should be been here :) I have a flat terrain which when baked is being tesselated by some...
@Kurt-Dekker yea, definitely. I also downloaded Unity's extended navmesh stuff from git-hub which had some promising claims but failed in practice.
I have a flat terrain which when baked is being tesselated by some unknown means into approximately 20x20 grid. since there's no geometric detail...
Another point: The "selection wire" option is great for everything, except for terrain. I can only toggle this globally, it would make a great...
Over the past 5 years I have created over 10 massive, detailed terrain maps for first person shooters Verdun and Tannenberg. Here is my most...
Unity atlasses terrain detail behind the scenes. I noticed this error comes up when I have too much terrain detail. You probably need to either...