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Hi i want to use the treeview with multiselection but i need only the childs to be selectables not the parents, how can i do that?, thanks. Best...
No need for that, just create a new Project using Unity 5.5.0p2 install the package and all the sample scenes has the same problem, the horizontal...
Perfect solution CaptainSchnittchen, thank you very much!!!!
Yes i know how VR works, i did an sdk for a custom HMD i made with 2560x1444 lcd + yei sensor. I mean the osvr sdk for unity works fine and is...
I hope Unity to get native support soon, cryengine has native support and unreal will have it in the next version. Anyway the osvr unity sdk is...
The OSVR HDK 1.3 is working fine with leapmotion, i tested with Orion and is a great improvement. Next month they realese the faceplate with...
Can you tell me wich versions are you working with? Unity, OSVR Unity SDK, Rendermanager, OSVR Core, Graphics drivers?
I didnt hear anything yet about the roadmap for better display, but IMO the display right now is way better than dk2, and close to gearvr in terms...
I have hdk 1.3, they confirmed the upgrade to 1.4 for next month for 9,99 USD then 19,99 USD with free shipping. The upgrade kit comes with a...
you can use bluetooth controller with mobiles, this headset have one and i think is cheap enough...
you can use this for oculus rift http://renderheads.com/product/av-pro-windows-media/
+1 OSVR is a nice HMD growing fast, im developing for osvr hdk 1.3 and soon upgrade to 1.4, im using 10 hdk1.3 in an VR attraction at a shopping...
1- VR Panorama works perfect for what you want. 2-Media Encoder works fine h264 or h265, 30fps, 50mb/s or so depending on the content, you have...
I answer myself, its so easy the new networking, i add an empty object + NetworkManager + NetworkManagerHUD components, and i use [SyncVar] to...
Hello, i want to launch at the same time a video in all the clients (60 android mobiles ) trough one server (pc) in a local network over wifi, and...
I have a baked static scene with Baked area light, no enviroment lighting and no realtime, and some non static (non baked object that are lighting...
bump
I upload an image to show you what i want to do, and what happend with multibake. [ATTACH]
I am testing the bakemultiple scenes but get the same results as if all the sinks are enabled in one scene. I make another project, scene 1 have a...
Thanks, can you give me a guide or tell me the correct way to use multiscene bakin in 5.2 with the sinks example please? best regards. Jesús.