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I have years of schooling and professional development using different languages. However, when I started Unity I had no idea what the best...
Review the Collider documentation found here: https://docs.unity3d.com/Manual/CollidersOverview.html You may need to review mesh colliders as...
I don't see any reason why your method wouldn't work as long as your colliders are set properly and according to the collision matrix I attached...
Doing a cutscene is really no different then the rest of the game. However in the cutscene the director(you) have more control over whats...
https://forum.unity.com/threads/how-to-integrate-360-video-with-unity.485405/ Yes, if you mean by readering it in 360 around you. Read the link...
First take a step back from VR. Do the Unity tutorials! I don't know why everyone thinks they can just start making games as if you need no...
First, you do not need to convert blender models to FBX before importing them. Simply bring over your .blend file, not .blend1 though. Second,...
Well, since I don't know what DownLevel is I am going to take a guess as to what your problem is. I suspect it is this: You need to subtract...
The reason you aren't seeing any performance increase on just disabling some box colliders is because they aren't that performance heavy anyway,...
https://docs.unity3d.com/Manual/class-Rigidbody.html All you need to do is freeze the rotation of the cube.
SteamVR is just an extension of OpenVR meanining it uses OpenVR libraries. So yes, you would have to remove SteamVR completely. If the SDK...
You cannot publish on the Oculus store if there are any references to SteamVR. There is no exception for this as far as I know. We discussed...
I am a little confused since you said you got one to work correctly. So what else do you need then? Anytime you are working with collisions it is...
I have never used the platform character 2d script so I can't comment on what exactly is happening. However, double jumping is a common issue...
I don't have an answer since I havn't done this yet but may do it in the future but it should be like adding a video to any other game. Look here...
I have no experience with Vuforia or Hololens development. However, I'm thinking you need more than just a special material. I think what you...
If you want to put your game onto the Oculus store you cannot have any references to SteamVR. However, Openvr supports both Oculus and Vive and...
I think the easiest way is to simply add empty gameobjects to the cube. This is how I spawn things onto my character for upgrades. Then you...
I don't think this is against this forums rules but you probably wont get any bites here. Unity Connect is where you should be able to post jobs...
I personally believe you are getting ahead of yourself. From the looks of it you are new to making games and programming as well. Unfortunately...