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Ah! See I tried that, I saw that on the MFA wiki. I've converted my audio files to 16kHz, 16-bit mono wav and it doesn't work. I've also tried a...
Hey! I'm having the same "MFA output TextGrid file does not exist" issue this other user is having, and have both the green circles in the clip...
Also to the wonderful people working on Unity Animation preview, just want to throw this out there: as much as everyone would love easy sprite...
Hey I do the same thing! You can use Affinity Designer and export to PSD, it's a $50 one time purchase. Either way you still need to flatten your...
I sent you an email with footage of the issue I'm having for more clarity.
Is it possible to have Dynamic Bone isolate physics only to animationclip, so when I move my player character and rigid body the velocity force...
I haven't gotten an answer to a similar question, but the solution I have off hand is pretty simple. What you'll need to do is leave the head bone...
Just wanted to throw my own feedback in here: I've had my eyes on this for years. Vector support has come a long way in Unity. This is awesome!...
Is it possible (through a simple script) to swap sprites at runtime without needing to copy/paste the bones and mesh of each new sprite over in...
I keep running into a problem so I figured I'd ask here: what are the best techniques for getting a good FFD mesh with a texture atlas? If my...
Hey Rtyper. I'm very interested in Lip Sync Pro. I'm developing a 2d game using sprite meshes, using mesh deformation to manipulate and animate...
I responded to you via e-mail. I look forward to your response.
One of the things I'm trying to figure out is why when one mesh overlaps itself with a diffuse shader it reflects double the light. The other...
This is good to know but not the problem I ran into. When using the mesh converter, 4k textures and meshes took forever to work with, and I had a...
I ran into the same issue, but I wanted my images to retain the same quality and size that they had originally. This might be a little late, but I...
New to Puppet2D. Sometimes when I convert sprites to meshes they cease to exist. The sprites are power of 2, square. Any idea of how to fix it?...