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yes a game object for each grass item, in deed. each game object has a sprite renderer with a sprite, a material with a shader to animate them...
Oh, i forgot, my project is in Built In pipeline, if it matters.
Hi ! i'm a newbie, i'm trying to create my own platformer game in 2.5D i want to create a level in a meadow with grass swaying in the wind. i...
it works perfectly now (after a looooot of tries :D) but of course when the player jump over the object, the illusion broke when he can stand on...
Oh, sorry i didn't saw the support form, i would post it there !
Oh, and i don't know if you're still open to suggestions for future version, i thought to a "Character Hide" component. i'm trying to do something...
Okay thanks for your answer.:) i'm trying to do what you propose, but i did not succeed right now (because i'm learning as i'm trying to do, so...
Hi ! Thanks Reuno for Corgi engine ! i just discover it few days ago, bought it on the asset store. This is great for me since i'm not a coder at...
Hi ! my game is a 2D platformer. i have an enemy, a troll, doing a patrol from pointA to pointB. i found a nice tutorial to do so, that i...
EDIT : after reexporting all my animations in PNG to unity, delete the older versions, uninstall psd importer of my project, the library folder...
i did some tests : - my sprites are .psd rvbA files imported with PSD importer package and it seems to be really heavy both in library, and in the...
ok thanks Spiney. i understood that the library folder isn't indicative for the game's built size. However i'm concerned with : 1/ the size of...
Ok, but it getting bigger and bigger, i wonder, when it's gonna end. Plus, after built the game for a try, i have a 9gb of...
i just try to build and run my level (just iteration of a lowpoly rock for the environnement, a player and an ennemy sprites) the sharedfiles...
hi i know this topic comes often... but i don't understand why my library folder is so huge : 13go ! my game project is only about two caracters...
OK, thanks. i'm not asking to tell me what to do, but i'm trying to clear this point (for me). as you noticed i guess, i'm not natural english...
ok, all right. thanks. For my defense, it's not so easy to understand for beginners. There's the doc (wich i always refere in the first place),...
Thanks, melvmay. maybe it's not very clear to me still. i'm asking after i have read this article :...
hi ! my projet game is a metroidvana like, 2D. my player would walks, run, jump, climb walls and ledges, push items (like a big box or rock),...
Oh, ok good to know that Opaque mess with sorting layers. it's too bad. i don't know if your solution would be enough... my character has only...