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The problem was on my side. I got a very sneaky performance leak, as I added a function in the original code. I took your sample you talked about...
Hello! I am using Table Pro to display data, and I based my code on one of the sample (DataTable.cs). I'm starting the game with the provided...
Unity devs come from 3D software, they don't know a lot of things about 2D libraries, especially when it involves pixel manipulation. I met...
I never thought about using terrain to store data. I was thinking about some levels with color detection, but having color modification could open...
Exactly. The chunk generation itself is very simple, with 16x16x16 blocks. I'm using a chunk for opaque tiles and another one for transparent...
I'm a long time reader, but I think it's my first post in this thread. I get lot of useful information thanks to you guys, so here is what I did...
@Thinker Thanks for your answer. I will keep an eye on the thread to see when the new version come out. Here is my project, in case you have a...
Hello, Just to say that I'm getting a bug with the current stable release of Crafty (v1.3.2). When I add a dll in the Assets/Plugins folder,...
Yes, Orthello2D is a great library. I know that one year ago (July 2012), texture clipping on sprite was not possible....
No answer at all ? I hoped that someone knows a proper way to do at least one of these tasks (without an extensive use of these slow setpixels and...
Hello everybody, I saw a lot of 2D libraries, but is there one with a Texture 2D API ? I spent 10 years programming on 2D games with libraries...
I just want to move the camera like I do in the editor : - mouse wheel to zoom in and out - mouse right button to rotate - mouse middle button to...
Hello, I would like to control the ingame camera the same way that in the editor / scene view. I spent a few hours to look at all the camera...
I spent a lot of time developing 2D games, so I'm interested by this feature. Thanks for the tip. :) I was thinking about a solution of this kind...
I would like to display only a part of a texture. I'm not talking about a spritesheet or an atlas, I would like to use coordinates, such as (x, y,...
Hello everybody ! I would like to announce that we finally choose Unity 3D for our student project. :D We don't have screens of the project...
I just realize I used a wrong word. I don't want to talk say "the Unity Editor", but "the 3D window in Unity Editor". I edited my first post....
Hello, I'm a student from a french video game school (sorry for my mistakes). We would like to develop a 3D real time isometric game, using 3DS...