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Same with 2022.3.11f1: Additional bake inputs will not be processed. Please make sure to enable Baked Global Illumination and select Progressive...
:oops: Uh yea indeed! Thanks for the reminder :D Wasn't there an error before when you forgot to import the burst package?
Hi! There seems to be a problem with the Terrain samples lately. I can't see any terrain and the scripts can't be loaded. When i open one of the...
hey Can anyone give me a quick hint of how to best to start using Map Magic to spawn Voxelland Maps?
It is really frustrating. SteamVR is a highly used plugin for VR Games, how can it still be so hard to just get SteamVR support for my game? Do i...
Hi! The title says it all, i was not able to find the answer with google or forum search :confused:
I want to create larger Terrains with lots of Tiles and i want to experiment on different Tile Sizes for Performance, would be very painfull to do...
Thanks for the fast answer! Yes, Gizmos are enabled :/ Could you please reply to the first part of my question? ;)
Hi, how can i pin or generate Terrain Tiles via Script in Editor Mode? I tried to use the following public void PinCoordinate(MapMagicObject...
Hi! I am having a Problem with the Infinite Terrain Generation when i build the game. In Editor Playmode it works fine, but the built version...
Hi, i tried generating Widgets for my classes and there are Errors in the generated GraphicsForeground Methods:...
Hi, i just don't see any colors on the tiles, they are all grey in the demo scenes. Using Unity 2019.3.9f1 am i missing something here?
Hi, i just dragged the SkyMaster v3.4 All Systems Prefab into my Scene. It seems that somewhere within that Prefab the Input Keys W and S (or...
Thanks for the super fast Answer! So MicroSplat is suitable for runtime generation aswell? From the comparsion Page i took that only Mega Splat...
Hi, i was wondering if i can use MegaSplat for my Project in a convenient way. The main Problem is, i want to make a flight Simulator, so i need...