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I also want to kown how to use http and websocket in C#.
I find it works well in Unity 5.3.6p.I'm not sure that is it related to my buildsetting?
I'm getting a similar error log in Unity 2017.3.0f3 E/libEGL: eglMakeCurrent:831 error 3002 (EGL_BAD_ACCESS) E/Unity: [EGL] Unable to acquire...