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It works with some tinkering. Ive set it up and using it. What do you need to know?
Anyone else getting this issue or know what I am doing wrong? When viewing at certain angles it removes reflection and changes colour
Am I blind or is the compatible sprite materials missing from SpriteFog?
I spoke with him the other day about it. Happened during the switch to Unity 2018, I think he said it was too do with light attenuation. Hes aware...
I'm getting this too and its driving me insane. Not sure how to fix it