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@slake_it It has been added. @jeepcreep Hopefully we will get some time to make it nicer soon. Better UX overall. We have noted these comments...
We are also looking into making it a better experience in the future. We do listen to feedback so it is great to see good feedback in this thread.
We are looking into re-adding the Convert Selected Materials menu Item again. We are sorry for the inconvenience, the lack of this feature has...
We are looking into re-adding the Convert Selected Materials menu Item again. We are sorry for the inconvenience the lack of this feature has brought.
Hi, It has been fixed in latest version of Unity and URP Package. And we are looking into if we can backport it. Sorry for the inconvenience this...
@Thygrrr thanks for the explanation. I just want to clarify one thing. Do you have all the converters enabled when you click Initialize...
@Thygrrr I would love to hear which converters you initialized and what happened. If you only initialize the Material Converter and run...
Hi, Please report this and we will get to it. Since that seems to be a bug / feature request. Thanks.
Thank you for that @chris_hellsten We have found the issue and we have a fix coming. Thanks again for the repro case. Much appreciated.
The background should now be back to normal gray. So in the latest Beta this should be fine.
We have a PR in flight and I will comment here again when it has landed. It will make it so that the background color is the same in URP/HDRP as...
Hi @travis_unity746 and everyone else here. Sorry the fix hasn't landed yet. Looked like it had some issues with the first implementation and we...
Sorry, this will not be available for 7.x.x :( It will go into latest and then we see how far we backport it.
Hi, We have a solution for this and this will allow users in URP to change the color to whatever they want. The default color will not be black,...
Hi, This is a mock-up of our new workflow for working with cameras. Please give your thoughts about this....