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Thanks @tobiass for your answer. Would something like this do the trick? (It would be inside the coroutine before it starts moving): yield return...
Oh I see. I'll look into that, thanks! EDIT: it works now, thank you so much @Munchy2007! Is this a correct way to do it?...
Hey guys! Wonder if you could help me with this, I'm stuck and don't know what to do. I'm trying to make a 1vs1 bomberman game with a kick/throw...