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vector3 hy = gameobject.position; by.position.x = something;
recently same issue was occuring to my mate, with animation i dont know how to make it work, we tried hard though, if animation is only of...
just freeze your all rotations or the rotation that you dont want to be happen, that's it. hope you are answered
apply a rigidbody to the object, according to your needs make it isKinematic on/off or gravity on/off. it'd be more better if you keep your script...
hi @kiley12015 have you got something about this? if so please tell me, or if you have any idea like how to do it. please share with me, it'd be a...