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Thanks :)
It's a 404! --> http://unity3d.com/support/documentation/Manual/Example:%20Creating%20a%20Billboard%20Plane.html You get linked to it from here:...
I just brought the pro version and noticed a few picky bugs in the UI. The bugs are: 1) When you click on the 'About' section, the version...
Looks like Unity is being used to reveal the new McLaren Formula 1 car: http://mclaren.com/2011revealed/ Nice to see it being used for this...
I think the difference between macs and PC's is all down to personal preference and what you want to do with your machine at the end of the day....
That is bloody wierd haha, love it :D
Would I be right in saying that this should work for the iPhone version of unity also? Btw, it looks awesome :D
*pokes AngryAnt* - Any more info about updating Path? :D
Looks pretty good, any idea's on price just yet?
Eagle32, you are a legend, thanks a lot for explaining this, at the very least I think I owe you a beer ;) I'll have a look at following your...
It is very strange. The main problem i have is importing stuff from 3DSM, every time i do it things screw up, even if i was to create a brand new...
The model was incorrectly orientated in MAX, it's all sorted and works brilliantly now. We did have a problem where the rotation was showing at...
The method worked brilliantly, thanks Eagle32. The only problem i have now is that everything is backwards (the turret faces away from the target...
I'm pretty new also but i'll help with what I can. The Update() function is called every 'loop', it's added into the 'loop' automatically so you...
This isnt' a solution but maybe a direction of help. Is there a way to look into the return value of the function at all? If not try and print...
Ah interesting, I'll attempt this once I get back from work later. I'll post back with my results once I get to try it out, thanks a lot!
I've tried the above solutions and basically realized that the models imported from MAX is whats causing me the issue. The rotation values for the...
Try having a look in Edit > Project Settings > Physics and changing the 'Min Penetration For Penalty' value if your ball is sinking too far into...
Top Example: http://unity3d.com/support/documentation/ScriptReference/Random.Range.html
Im not new to programming in general, but i am very new to unity programming and 3D math types. I've been searching on the forums and...