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I'm Using Unity 2022.3.12f1 and app was crashing on start. Updating Google Play Review to version 1.8.1 fixed the issue for me.
Thanks! a combination of this, and using target API 33 worked for me.
OK, I had to do it myself. Call this method from an IPostprocessBuildWithReport in OnPostprocessBuild() and pass it report.summary.outputPath...
@HarisKap If you're using version 9.14 of Google ads, force it to use 9.13 This solved the problem for us.
We have this problem too
Can anyone help with this?
We are observing lots of crashes on iOS 15.7 for our iOS game. Something iOS is responsible for, which is fixed in iOS 16. More info:...
Opened Unity Hub as root
*** make sure you understand the risks before trying this *** I tried starting Unity as root, and didn't get any of the Memory consumption went...
I'm using an Intel Mac Ventura 13.0.1 Unity 2021.3.14f1 I actually don't have the problem of lag, but Unity is using a lot of CPU my actual...
I have the same problem. Have you found a solution for this? This happened after updating a bunch of SDKs and disabling bitcode.
Do you know who can help fix this issue from Unity? this problem still exists even in version 2.0.16 and it's annoying having to include that code...
Global Cache locations: https://docs.unity3d.com/2019.3/Documentation/Manual/upm-cache.html For your platform you can find the file in this...
What platform are you on?
I had to update the package, and here we go again. Need to patch the global cache of the newer version of the package again. I wish I knew who...
I'm still getting having similar exceptions reported, in a game built with Unity 2020.3.0f1 I'm not sure if it's the same problem, but this is...
Can I in any way instruct Visual Studio to ignore this file, from the general System.Exception exception breakpoint?
Seems this doesn't totally fix the problem. I can still get this exception, to interrupt my debugging session: Message "Cannot access a...
For debugging purposes, I have enabled a breakpoint to pause the program whenever an exception of type System.Exception is thrown. But I have a...
I would be grateful if you could help, to whatever extent possible.