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Up. Still didn't manage to fix this.
Hello, I had to install Unity after a while because App Store asked me to update my game to support iOS x64. I managed to recompile the game using...
I managed to solve this issue and build it again. Now deploying the app to App Store fails to build because it still tries to integrate Google...
I've created the game and decided at last to add Google Play Services official plugin. (Of course) It didn't work so I removed all the folders...
I'm having the same problem with the latest version of the plugin... Everything looks ok on both sides (dashboard and code)... Can you help me?
This still happen on latest Unity version. I only manage to close Unity with Task Manager. I've been using Windows 8.1 and this happens only with...
Launching the demo or simply using a simple scene with an empty car makes this error appear: The same field name is serialized multiple names...
Is it possible to assign each weapon a different fire power (eg. a crate is destroyed using less shots with a weapon instead of another)? Is it...
I managed to make it work. I was following a tutorial, but when I switched the code above to use: it did the trick.
The animation plays correctly when I play it manually from the editor, but it won't work via code. this is my setup: [attach] I've also tried...
In order to release a multiplayer game on Android I found out that I need Android Pro + Unity Pro (which are quite expensive for a studend). After...
This means no SmartFox, Photon, uLink... pure Unity Networking :(
Hi,I developed my Air Hockey game which I'm going to push on Play Store as soon as I add multiplayer to it. I don't want to pay a million for a...
So basically to create a multiplayer game for Android/iPhone you must pay at least 3000$ for Unity Pro and Android/iPhone Pro.. :(
I tried Viking Demo after trying Angry Bots (which sticks on loading 0%). Maybe I'm doing something wrong. P.S. To solve the issue above I just...
Downloaded and imported it -> Set Photon ID -> Play -> Created lobby -> Error above. What's the problem? (Unity 4.0.0f7)