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Yes I thought about that too but I don't think that would look and feel good. The solution came up with is giving the collider a rigidbody and...
That's not what I want. I want the ball to collide with both the wall and the cube. I just want that if the ball gets crushed between the two,...
I have a collider that pushes a ball around, when the ball hits a wall I want the ball to glitch through the collider of the object pushing it and...
Can you please help me? I want to apply this effect on the start color of a Trail Renderer but it says namespace Hsb color not found
I have the same problem but i dont have a Assets/Plugins folder is it somewhere else or what can i do?
What?
if (Input.GetKey(KeyCode.Space)) { transform.Translate(new Vector2(0, 2) * Speed * Time.deltaTime); } else...