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Hi, Thanks for your reply. It's a 2d game, not using any physics and with very low cpu usage. I dont have anything in update() or...
Hi, I just updated from unity 2018 to 2020.3.43 The PointerDown Event trigger now seems to have lag before the code is executed, around 0.1 to...
Hi, Just upgraded from 2018 to 2020.. My aab file size has gone from 20mb to 32mb. The build reports are very similar, apart from the complete...
Hi, I've just upgraded from Unity 2018.4.36.f1 to Unity 2020.3.41f1, as I needed the upgraded in-app purchase package. My android build size in...
Hi All, I've integrated ironsource into my project, which is working well by itself. As soon as I add the Facebook/Meta adaptor, the project...
My ad revenue has increased at least 300% since Covid. I guess more people are staying in and playing mobile games.
Hi, I want to be able to show the iOS status bar for iPhones with a notch, and hide it on other devices. I am trying to do this in a script at...
Hi, I have an Android portrait app, which is designed to "stretch" the canvas to the full screen, scaling everything with it. Even if it becomes...
Hi, I can't get this working.. I am testing on the x-code simulator.. Should it work on there or do I need a physical device to test on? It...
This works brilliantly, thank you so much! I owe you several pints of beer!
Many thanks for the reply's guys! I will have a try later today :)
HI, I have a 2d game made for android devices. I want the canvas and everything on it to stretch to fill the screen of the device it is being...