A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I have a LineRenderer attached to my oculus touch controllers. Steps to reproduce: 1. Disable the LineRenderer 2. Move the Touch controller 3....
+1
So I just realized the profiler may be adding a decent amount of the overhead in PlayerEndOfFrame, but I'd still like to know what VR.DeviceSDK is...
I've recently been getting some serious performance hits to my project. I've checked the profiler and noticed that PlayerEndOfFrame had the most...
nvm opened the project the next day and the namespace loaded up correctly in visual studio lol
Any updates?.. Or work-arounds anyone has figured out since it isn't included in the api?
I imported SteamVR from the Asset Store but I can't access OpenVR.System.x even when I'm using the Valve.VR namespace. I want to access the...
btw im also presh_unity ... not sure why it's using different usernames depending on which comp I'm on even though it's the same login info lol
yeaa just noticed that about steam forums .-. Because for any stereoscopic 180 - 360 video you need to render separate uv mapped video materials...
I am working on a cross vr platform app which requires using controller inputs from oculus, steamvr, windwosmr, gearvr, and daydreamvr. For...