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Hello! I finally solved my problem. My company provided me a Mac Mini to debug my build. This is what happened to me: at initialization, Unity IAP...
Ok thank you Jeff! I'll update as soon as I have news!
Is there a method to have logs without an iPhone plugged in a Mac? Also, do you have an idea on why face ID is not used and the IAP still uses...
I was wrong, after iOS 15 update every in app purchase stopped working. It's very strange that every iPhone works and the two that updated to iOS...
It's very very odd. The other iPhone 12 of my friend, after iOS 15, still works, as yours. BUT, he did not turn on face detection. Is your phone...
Thanks for advice Jeff. I will work on it and see if initialization is done properly. By the way, I just tested on a friend's iPhone 12 with...
Hi Jeff, Sorry for the lack of information, I was a bit worried. I put some alerts log to see what was happening, the initialization is done...
Hello! I have a problem with in app purchases, it could be bound to the recent release of iOS 15, I still don't know. I'm using Easy Mobile Pro...
Bump!
Hi! In my previous project ( Unity 2019 ) I used AssetBundles to load all my resources at runtime. My game has the classic download screen at...
Hello guys! We are a small indie company made of only 5 people: POPSAWAY GAMES. We'd like to introduce our brand new game: POPSAWAY! It's a...
After some tests I can confirm that a problem related to the function FindObject(s)OfType. I really can't tell you what is remaining in memory...
Ok perfect, I'll try to automate some tests and I'll share results, really hope that it will be useful for other developers too! Thanks a lot
Hi Tomas! I did a lot of testing with my team, we found that the problem is related to the functions FindObjectOfType/FindObjectsOfType. I don't...
Hi Tomas, I'm making some experiments to understand better what's happening, I'm analyzing other crash reports to see if the problem is always the...
Hi Tomas, thanks a lot for reply!! I did what you suggested and I was able to resolve missing lines from your post with libil2cpp symbols (I...
Symbols.zip is too large to be uploaded, this is tombstone file generated on my test device, it's a Huawei p8 lite 2017...it's also happening on...
Unfortunately not the same for me! I upgraded project from Unity 2018.3.14f1 to 2019.4.3f1 and we're getting crashes ( crashes happened also in...
Nice! I thought ( and I was wrong ) that every compression slowed down loading time regardless of compression type. I read how LZ4 works but I...
Daily bump!