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Hi - I haven't used this for a while, and don't have Unity/ML-Agents set up right now. My guess is it should still work, can't make any promises...
Hi @mohdafzal20299 I haven't looked at this for a while... just did a clean install of Unity Editor 2021.3.151f (Windows), cloned my grid-sensor...
Hi Krish, I'm not sure what's going on with ELO value. Unfortunately, I don't have an ML-Agents environment set at the moment and can't test this....
Here's a related paper by some of the same authors https://arxiv.org/pdf/2208.08274.pdf none of whom I recognize as being part of the previous...
Hi, I got mixed results when trying to achive good gait styles. My starting point was imitation learning. In order to record demonstrations, I...
Totally agree. I hardly ever stray too far from the example configs, as they seem to work pretty well for lots of use cases. There's an app for...
You got to cut those guys some slack... With a company the size of Unity, it'll probably take some back and forth until the dust settles and...
Hi - I usually base my config on the example projects. In this case, the crawler seems to be the best fit. And then, yes, I would tweak things...
Hi, since you already have a trained model for audio, you should try Barracuda for inference....
Hi - I have an asset containing a skinned mesh. The asset comes with its bone transforms somewhat offset from the original mesh, which I...
Hi - looking at your behavior parameters screenshot, I'd say the stacking value is way too high. You're feeding 2208 (69 x 32) input values to a 3...
Try a PID controller, no need for ML.
Yes, pretty much. (You'll notice that if you set the vector observation size to 0, and then try to add observations to the sensor, it'll throw a...
Yes, that's possible. All observations are collected in the context of sensors. So for vector observations, there is a dedicated vector sensor. It...
No, haven't really followed up on this.
I'd say the problem is that your agent doesn't have bones, tendons and muscles. It's basically a stick figure with a bunch of rigid bodies,...
AddObservations() is actually using a vector sensor. It is being defined when you're setting the vector observation space size to any value other...
You can load onnx models into https://netron.app/ for visualizing their networks.
To some extent. Regarding CNNs please see https://forum.unity.com/threads/cnn-with-4d-observations.942250/#post-6155466
Thanks @Romulofff, glad to hear it! Unfortunately, I'm not aware of any workaround for the real-time constraint. AFAIK, increasing the environment...