A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Is it still worth hoping for? Unity ended up adding their GPU occlusion on URP, which will probably be finished in 10 years, but those who are...
Hi. What is the correct way to bake asynchronous scenes with dynamic culling?
There is a huge number of indie games that has 200,000 installations for $1,000 revenue. Imagine what the revenue will be when they reach the...
Hi, as far as I understand OpenXR should be universal and built for all devices supporting OpenXR. Otherwise, there are SDKs specifically for the...
Hi. Is it possible to use agglomerative cluster type to bake meshes without textures?
Well. If the profiler does not show any problems with the CPU, then you should use the RenderDoc for Oculus that comes with Meta Quest Developer...
Lol. You haven't even gotten into the thread about separating the rendering and physics layers, which is five years old. Features that take years...
In the changelog for Unity 2022.2.0, FFR support for VULKAN appeared 6 days ago. Graphics: Added Foveated Rendering support for D3D12/Vulkan....
It looks like they've been working on it for years and nothing changes. Just like with the rest of the bugs. BUMP.
Don't compare apples and pears. Fast in what? VULKAN still shows worse performance in real projects....
Not bigotry at all. In fact, he corrected himself and clarified that the 3.2 support is also not. More supported interfaces always better. Most...
That sounds like bigotry. According to your link OpenGL 3.2 supports 77% , which is significantly larger than VULKAN. The focus should clearly be...
My thoughts about nanite on mobile devices: [IMG]
I can't run input debugger. The window is empty and there is an error in the console. The problem appears in any project on any version....
Hi folks! Has anyone come across a working solution to use the gyro from the switch pro controller with new input system?
Agreed. Would love to see a demo for quest and mobile android 7.0+
Hi. I have a few questions. Does this only work with individual mashes or prefabs with a group of objects, too? Does it work with GPU Instancer ?...
Are there any plans to add simple 3D billboards for fly simulators and similar games?
Hello. Could you please help with such a problem. How can i set the format for the render of the eye texture before initalization? Does it depend...
According to the documentation, the texture is selected according to the framebuffer and platform. Is it possible to override this setting? And...