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Hi, I also had download size at 0, I tried to have a comparison of the size by comparing the download size "long" but I couldn't since the long...
Thanks for your reply, I was stuck with this for over ten days now and just moved to other things while hoping I can figure a solution later. I...
What i'm trying to do is to activate a play button if the addressable scene is already downloaded and in cache, and a download button if it is...
Now, I'm stuck again, what I want to do is to check if the scene is cached if it was downloaded before, so the player won't download the scene...
I solved the progress issue, I had another script that deactivates the percentcomplete function without i noticed it, thanks for the support.
Hi, Thanks for your reply I get the message "LOADED" as in your code, I will try to check the points that you mentioned and verify with a bigger...
Hi, Thanks for the refined code but it gives the same results, always no progress just 0 and then the scene loads. I hope @unity_bill has some...
That's what i use but all I have is 0 at the beginning of the loading and the scene loads after a while, so no progress showing, here is my code:...
the issue that I was running into is that the shaders started to look pink when I move to packed play mode using the editor, but doing some...
I also have the same exact issue, any ideas or work around yet?
Hi guycalledfrank, I'm excited and I want to buy the asset since there's the Black Friday sales, but I still skeptical, I'm not sure if it's...
Sincerely, You are the Best. Thank you again the sample really helps clarify a lot of things:D
Thank you very much that was very helpful :D
Do you use it with built-in or HDRP? can you please sum up the things you have done to make it bake properly.... and what version it works on, did...