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I'm running Unity version 2018.2 and VisualStudio 7.7.2 for mac. With a unity project open - within unity's project panel I am able to right click...
FYI- I saw the pull request for intrinsics in the repo and manually patched the latest build so I could access arkits intrinsics property in the...
resolved the issue. Just needed to add AssetsLibrary.framework to buildPhases->LinkBinaryWithLibraries.
I've been using OpenCV for unity and I've had no issues with Xcode. However, I just installed Firebase into my project and it uses cocoapods. Now...
no, but since TrackingStateReason seems to be working, I am just switching on ARTrackingStateReason instead. Effectively ARTrackingStateReasonNone...
FYI - I think there is a bug in the ARSessionTrackingChangedEvent. I've added the following code: private void...
I'm trying to integrate OpenCV with ARKit and I can't figure out how to access the captured image from ARKit. I was hoping that in the...
It is loading from the web. I've dug deeper and it appears to me that the filename that's written to the cache is invalid as it's adding double...
I'm running a standalone windows build and it's creating the folder i specify in WwwLoader.cacheFolder = Path.GetFullPath("Temp/images/cache");...
I'm seeing the exact same thing. Nice steady 60fps on the s6 and dropping on the s7. I have a complex particle system with some transparency which...