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Does anyone know when animations will be available for ECS.
How would I accomplish this and would it be more performant and still be easily modifiable in the editor?
Ok, well then is there any other way to do, or a way to get this workflow working?
Ok, I did that, I think. the code is this now: public class Recipe : ScriptableObject { static Dictionary<string,...
I am building a factory game and I can't figure out how to get a prefab/ mesh in a scriptable object. Currently, I am using scriptable objects...
thanks, but I just figured out it was the code that wasn't working, and I accidentally added the same photo twice. Thankyou for responding though...
I have been working on a conveyer system similar to facotrio. but I cant seem to get collision to work. if there are any better ways to handle...