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I'm writing a 2D game, and I wanted to refactor my code, which I've been using in the Run() invocation on the main game thread, to use...
Hi Can I use SystemAPI or EntityManager in IJobEntity? I need to retrieve a read-only component.
I wanted to create a material that adds a border to my image. I've encountered a problem and I don't understand why it's happening. Can someone...
Someone used Zenject with ECS system ?
Hi How to correctly handle data summation in parallel threads; below, I have an example code that I assume is incorrect. I would like to learn...
I added the LeanTween library (https://assetstore.unity.com/packages/tools/animation/leantween-3595) to my project. I wanted it to be located in...
Hi I want to build my game in Windows but I got this error IOException: Nazwa katalogu jest nieprawidłowa :...
The problem occurred due to incorrect handling of the AnimationCurve within the LineRenderer by my code. It is important to clarify that this...
DOTS 1.0.11 I create Entity using prefab that have a SphereCollider component. If I change the Radius for one Entity, it affects all Entitis,...
Solved
Hi, I updated my game to Unity ECS 1.0. I use Unity 2022.3.3f1 "com.unity.burst": "1.8.7", "com.unity.entities": "1.0.11",...
When does Unity plan to implement 2D physics in the ECS package?
Hi i have problem with create code to spawn my enemy. In my old version of ECS 0.50 I had EnemySpawner who handled spawn enity. New ECS 1.0 i...
Thenks for help, I have another question. In my old code I had something like this var buildPhysicWorld =...
This is my code who work correctly in ECS 0.50 Entities.ForEach((Entity entity, ref LocalTransform transform, in EnemyFollow enemyFollow) => {...
How can i add CompanionLink component to my gameObject ?
I found a problem in ecs 0.50 and I don't know how to fix it. [IMG] Play mode [IMG] This item has not been destroyed and from what I see it is...
Hi When I convert Gameobject to Entity, Unity creates a new object in my scene. When changing the scene, references to objects are lost and I get...
I have the same problem, I am upgrade my project from 2020.3.25f to 2020.3.26f and get the same erros. @tertle. Your post resolve problem, thx
This thread resolved my problem. https://forum.unity.com/threads/entities-0-17-windows-build-error-the-scene-catalog-has-not-been-loaded-yet.1051346/