A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi there, Shifting some bits and pieces to uGui. Wondering if it's possible to have a "flat" transparency against layered objects. I've got my...
Ah. well, in that case, back to the original question! Without duel lightmaps, how do we now manage performance while providing realtime shadows...
ah! so mixed will be rolled out to all light types? I was of the understanding that it was only for directional lights and the problem was it's...
I believe that there's an offset option that raises/lowers the base height of a tree. Need to lower it slightly to compensate for slopes.
Ok, prodding around and investigating Unity 5. Really liking the new lighting system. But! I'm trying to figure out what we do without dual...
Oh wow, that's top class service - really appreciate that! And thus will jump to buying the full pack ASAP. In the midst of crunch atm, so will...
Actually, disregard that past message - caught the post from a few years ago suggesting pasting in "UNITY_UV_STARTS_AT_TOP" to the shaders. All...
Hi there! Just purchased this. Out of the box demo scene, works like a treat in forward. But if I switch to deferred... it stops working :(. This...
Hey - sorry. Been travelling past few days. Assign material to selected vetices - is that in the blender? You don't need to seperate things...
http://wiki.unity3d.com/index.php?title=TransparentShadowReceiver
It shouldn't be too much of a problem - if you're tight about using duplicate meshes, atlas textures, etc, with the various objects on the...
Three things are most likely to cause harsh shadows. Primarilly the shadow quality (both in quality settings & per light), then shadow distance,...
Whether thats too heavy or not really depends on what hardware you're targeting & what else is happening in your project. If you were to do a...
By default, a child will inherit the position & rotation of the parent. No clean way to get around that. What do you need to communicate camera...
Right, sorry for delay in responding. Put together a little tutorial to help guide things. Image heavy post coming up. Sorry if it comes across at...
Pros: Access to a big, big chunk of the market. Bigger than other retailers combined (afaik) Cons: Some people don't like steam
Cutout won't help you - what cutout does is make areas either 100% visible or 100% invisible. Good for things like chain link fences or icons or...
I think that the nice thing to do is to stop, take a deep breath and not be an arse to other people, because it makes communities unpleasant for...
at this size, you probably don't want to use a single heightmap on a single terrain object - you'll wanna split the heightmap into digestible...
The most encouraging part of taking your first steps into the world of gamedev is posting an innocent question & discovering that the community...