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I don't have this option, because I use Mapbox SDK
Hi @Tomas1856 I couldn't find nothing else related to this issue. I have to use Mapbox SDK, But Mapbox can't support ARFoundation which resolves...
This link doesn't work anymore. Can you please provide us a new one?
I had to change from Mono to IL2CPP for building in arm64 archtecture on Android platform. I use Mapbox, ARCore, UnityARInterface and ARkit. I...
Ok I found it. Unity ARKit creates the bug because doesn't support IL2CPP. Is there any official solution for that from your site? I tried to...
Hi what do you mean by "we"? you as Unity or us as developers? If I do some #If Unity_IOS will the errors will be fixed?
I ll follow your advice and I will try to solve it, but I want to mention that I didn't have any problem at all before switching to IL2CPP from Mono.
Hello again @JoshPeterson. I Managed to find where those functions are and I think that they are already marked as extern with a the...
Thank you for you quick response! I will try to do it. But I want to mention that except this error, the first time that I try to build (first...
Hi all! I have a similar issue. I am trying one week to fix this issue. Some important info: Unity 2019.4.15 The project located on D: I use the...
Thanks for answering me. I use NativeGallery.GetMixedMediaFromGallery. Is there any way to pick multiple files?
Hi yasirkua! You mention that you can " Prompt the user to pick multiple images or videos from Gallery/Photos (available on Android 18+ and iOS...
Hi yasirkula and many thanks for your assets! I use both of your assets (native gallery and native camera) and i try to save the video but I...
Did you figure it out eventually?
I make an AR mobile application using ARcore in unity 2018.3. I use speedtree models and I have reached the conclusion that linear is much better...