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Thanks for the update :)
TL;DR: second monitor always render using primary monitor aspect ratio, regardless of how it is set... NB: I'm using Unity 2019.2 with LWRP Hi,...
Nope, no answer on that question...
I have the same problem with my custom shader. I'm using LWRP on my project and a custom shader using stencil. Everything's fine when running in...
The simplest way is to instantiate a plane with a specific material that only renders to depth buffer (and not color). Also ensure that this...
Hi ! TL;DR: what does "relative to the Camera" really means in the description of the rotation parameter, in the MakeContentAppearAt...
Hi everyone ! (Version used: 2018.2.8) I've started using HDRP to make my scene looks cool and managed to get the terrain material works with...