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Hi @Simie , yes I have confirmed a component was turning off logs for a release build. So sorry for the trouble and look forward to supporting...
Hi @Stefan-Laubenberger , I purchased this asset and am getting major issues under a fresh URP project in 2021.1.7. Namely, many of the 3rd party...
Hi @Simie, is there any update or info on this? This issue makes SRD useless for deployed apps under 2021.1, please advise, thanks.
Just purchased this asset only to find that the PlanetRenderer demo yields a blank screen under URP. Sorry if I missed the obvious but I didn't...
bump -- agree on a points and strange this issue has persisted (or at least the ability to ignore dirs without the ~ suffix approach)
2021.1.5f1
Hi @Simie and SRD friends, Sorry if this is a dumb question but Debug.Info(string) entries do not appear at all in SRD when I do a release...
Hi! I'm enjoying SRD so far, thank you! One suggestion, because Unity doesn't properly recognize the dpi on newer iOS devices, I use the...
Yes, seeing this too and goddam this is tough.
We're getting this too and have been unable to make headway with any Unity version (up to and including 2021.1.0)
I bought this and had a question... in CameraEx.cs, where does the constant viewHeightScalePersp come from? Is it just a "fitter" constant to...
Wonderful, thanks for the quick reply.
THANK YOU for being sweet and kind to save us from that time suck.
Hi @slumtrimpet -- I'm trying to figure out why a table that get Datum updates when it's disables (I verify the data going in) doesn't refresh...
bump Seeing this as well in 2020.2.1 (and hadn't seen it before 2020.2).
Very broken
Hi Kronnect, We just bought VF & M 2 and am using 2020.2 URP on a 2013 Mac Pro running High Sierra. I run both sample projects and there are...
Hi team, Ditto @boysenberry -- this issue remains an open mystery (using 2020.1.13). I've done a file/byte search for "Windows.Forms" and...
Anyone have any success debugging with VS Code? VS Code on macOS consistently can connect but 4-5 secs later I get `UnityDebug: Disconnected`...
@Stephan_B, you're a rockstar, thanks for all the good info in this thread! One thing I'm trying to figure out here is the best way for a double...