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Thanks for your quick reply. That is surely some strange design! So the solution ends up requiring a GameObject. Too bad. My use case is being...
Did you manage to find a fix for this?
Hello all, One of my main problems is going around the APK size limitation. As of now, I am using AssetBundles for that. On a boot scene, I...
Hello! I have been using for Shadero for a few weeks, and so far I am very happy with it. A congratulation is in order for developing such a...
Sorry, a typo. I meant that the logic (not login) should change in order to accomodate the new ping default values, whether with my solution or...
@owlmazing @BestHTTP Allow me to step in. I came to this thread to report a bug regarding the very same problem. I was getting connected and...
@antifuzz I do not know if this will help you, but I was getting exactly the same message at the end of my unity.log after performing a batch...
This must be the fix: (977959) - UI: Fixed issue with UI and prefab positioning. I have spent several hours today working on the UI and, so...
I encountered this after upgrading to 2017.3. One of my UI windows was all messed up, so I tried to fix it, and upon hitting "Apply", some...
Hello, first of all thanks for your plugin. I could not get a SignalR connection to work on mobile, and your plugin made it easy and "just...
I came to this post through Google after experiencing the same problem. In my case, I had IAP imported and tested inside the editor on Unity...