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I am trying to export an explosion from the Unity Particle Pack as a png image sequence with transparency. Any advice to get this working would...
hey @iichiversii thanks for this information. I've put this on hold/ moved on/ given up and am trying simpler stuff in 2D animation. When I...
@Zenden1 can you please explain how you used camera.RenderToCubeMap without setting isReadable? I can see that is a reported bug but can't see any...
Solved! Turns out it is a known "feature" of Inkscape's svg implementation. Used the apply transforms extension from...
Bug? - Importing transformed svg explodes! I'm using Unity 2018.3.0f2 and 1.0 preview.23 I'm doing some 2d animation. I have some arms for my...
Thanks very much @seant_unity. Works perfectly. I can select a clip in a track and then click a button in the editor to add an curve editable...
I tried using the code posted by @seant_unity here but I guess some things have changed in the last 2.3 years :) The object is selected and there...
I found a solution, you need to add the .asset file extension Sprite hfs =...
I've posted over on the Vector Graphics Preview Package forum but figured I'd ask here as well....
I've done some more tests and I'm guessing there is no public API for setting the sprite property on a SpriteRenderer to an svg image? I can do it...
thanks once again @seant_unity it helps a lot. I just had a "click" moment - the quaternion is a 4 "component" representation of a rotation -...
Hi @mcoted3d Are there any tricks to loading with c# an SVG imported via the Vector Graphics package? I am trying to load an imported SVG/sprite...
@seant_unity has helped me work out how to set position keys on an Animation clip. Now I'd like to set rotation keys (specifically the z...
@seant_unity thanks very much. Is there a way to make the new clip start at the end of the previous clip (if any). When CreateDefaultClip() is...
Update: I'm also seeing this error but I'm not sure if it is related. TreeView root item is null. Ensure that your TreeViewDataSource sets up at...
Update: So it appears I am creating the clip but it is not saving. I can see that the Recorded clip is a child asset of the timeline - but My...
Update: The transform issue was solved - I was stupidly not using Transform localPosition when setting the curve...
I'm trying to create animation clips and set keys with c#. @seant_unity helped me out here to set curves on a custom clip but the same approach...
Hi Darrin thanks for your quick and comprehensive reply. Cheers
I love you both :)