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Solution was to move the project to a folder without special characters.
Downloaded Unity for windows from unity.com/download on my Microsoft Surface 4 Laptop. The hub itself works, but that is about as far as it goes....
Perhaps, but still broken. Downloaded Unity on a new Surface 4 and nothing works. New projects in 2022.2 won't open. With some admin workarounds,...
Beta you say.. This is the Unity Hub version I get when downloading Unity from the website (unity.com/download). Version doesn't work, and also...
If you call SerializedObject.ApplyModifiedProperties after deleting a property, you will get an error saying "SerializedProperty has disappeared"....
The Image component is useful if you want more control over your images. One thing that bothers me is why its tintColor is not the same as the one...
Copying my answer from this thread about the intended workflow of UI Toolkit: The short answer is: UI Toolkit does not have a component based...
Forgot to mention UGUI, but meant both. UGUI is used for runtime while IMGUI is used for editors. UI Toolkit can be used for both.
The old UI system.
Depends on what you want. Do you need 3D UI? How important is performance? Are you familiar with HTML, CSS and flexbox? UI Toolkit is better in...
There are many ways of going about it. The current UI Toolkit workflow seems to be built on the idea that custom elements have abstract...
Happens in 2022.1.0b15 too.
With Unity 2022, we got the ability to enter play-mode in a full-screen window. This is a really useful feature, but there are some minor...
No world space support yet. But it is a planned feature.
Pointer thing won't work, but you can do something very similar. Create a function (can be local) that returns a visual element. You can then...
Actually ended up doing this for my own solution. It has all of the benefits you mentioned, like the ability to create custom pseudo-states. I now...
Answer from another thread.
Are there any plans to support covariant return types in Unity 2022.1? I know they were dropped for Unity 2021.2, but it sounded like the feature...
Any news on this? Possibility of it coming to Unity 2022.1? Gonna have to resolve to hacky workarounds until covariance is supported.
Background image fills the entire element, hence "background". Child element with padding on the parent should do the trick. You can also use the...