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I know I can warp a texture by messing with the UVs. But that all happens on the beginning of a node chain. Suppose I have several texture,...
I'm making a game that shows 5 blenders endlessly blending fruit. I've made a custom liquid shader that distorts UVs. In the scene my shader is...
Well, never mind. Turns out to be skin weights under Quality in Project settings.
I have an animated model made in blender with an armature. In Unity the model mostly matches what I see in Blender, but not exactly. A few...
Well, looks like it happens in other Unity versions too.
Make new project in Unity 2020.3.27f1. Install Steam VR package. Drag Camera rig into scene - editor freezes.
Same problem. Not everyone imports mocap
What if you make a custom animation inside Unity that is not imported?
Bump. Anyone?
I'm interested in the history of IK rigs but when I google it all I get is info on how to run solvers in various 3D systems. How were the first...
This helped me. https://forum.unity.com/threads/constraint-ignored-when-moving-root-bone.1096627/
I'm trying to figure out this same issue. I can get the legs to follow the foot target no problem. But when I move the pelvis (hips in my rig) I...
I'm working on an on-location VR project for the HTC Vive in Unity 2019.3.0f6 (tried 2020.3.16f1 too) that incorporates a 2nd monitor. We are...
Hi I just installed version 1.38.0 inside Unity 2019.3.0f6 and I'm getting a bunch of errors like this one. error in 'Lux LWRP/Projection/Decal...
I have a character with an idle animation that uses bones and blend shapes. I need to trigger a surprise animation on a separate layer that just...
Any idea how to do this in Shader Graph?...
I'm working on a VR style game where the player uses a blade to kill bad guys. But I don't want the player to just be able to wave the blade...
Yep. Gravity is off on the weapons.
As in colliders on the same character, yes. There is a non-kinematic box collider on the main body that the shield passes through from time to time.
I'm making a game where two teams of AI fighters attack each other with swords and shields. All the fight moves are controlled by an animation....