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Turned out that it was indeed the AVPro Video plugins problem, thanks again for your help and this great plugin.
I saw that, but it happend AFTER I added your plugin to the project. A while back there was a post here with the same warning: ld: warning: arm64...
Hey... we just purchased your plugin but get this error in xcode when I try to deploy to a device ld: warning: arm64 function not 4-byte...
Did anybody ever manage to get this running in Xamarin.iOS? I know that there is an example how it's done in Android. Regards
@rickomax I am still suffering from the old Problem from weeks ago regarding shared texture maps, even in the latest TriLib update. The...
I found the real problem. The class ARKitCoachingOverlay which I used to implement my coaching overlay is missing a method to deactivate the...
Sad enough, I tried now pretty much every trick in the book using Task.Delay before after and in between turning off the coaching overlay. This...
Funny enough I had to do the same and migrated to 2019.2.19f1, the Problem went away yes but if you have script debugging turned on, sometimes the...
I had the Problem that my splash screen was not showing up anymore after upgrading to Unity Pro 2019.2. My fix was to disable "Script Debugging"...
Using Unity Pro 2019.2 my splash screen does not show up on iOS anymore either. Not sure if this ever gets fixed or if I have to wait for the...
2.0.9b is causing an error when building for iOS. :( Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'TriLibImage.Merged,...
Thanks for the hint.. even though I hope this can be fixed in future releases. ;)
Hey guys, I am currently working on a new AR App using ARFoundation 3.1.0 preview3. I am developing for ARKit and use the coaching overlay to...
@rickomax Still having lots of issues when loading image maps on iOS that are shared across several objects (I already sent you the test model I...
I know this post is really, really old but using a computer to computer network WORKED!!!!! Here's what I did: Turn on flight mode, NO WI-FI (on...
Downloaded the latest update but still having trouble with texture mapping. PNG or JPG files both don't seem to load properly. :( Regards...
Any news on the problems loading multiple large texture maps.
Just sent the files to you, hope you can find something. Regards
Hey @rickomax ... heres a list of problems I discovered with the beta... 1. The unsolved error I described in my previous post:...
You could place it for instance like this.... private void LoadModelAsync(string filename) { try { _loading =...