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Hello @Favo-Yang Q1: It is new metadata added in the package, in a new file: .signature file which is next to package.json. Q2: For now, it is...
You can import stuff into the Assets folder by using the .unitypackage file format. To do this, simply right-click on your Assets/Textures/ folder...
Hello! We are currently working on bringing the UPM format support on the asset store. It will eventually become available, but not in the short term.
Hello @MagicDesignEmerick We indeed have some tooling internally to have our documentation shown online. However, that tooling is not out yet for...
Hello @MrMatthias, I would like to better understand your issue then. If you are creating a project for both ARKit and MagicLeap, then don't you...
Hello @scarofsky , From reading the diagnostic report, I see that actually 2 tests failed: { "name": "Ping UPM registry", "description":...
Hello @wlwlz, Sorry to hear that you had issues using Unity. To better help you, could you file a bug? However, please be aware that the editor...
Hello @oxysofts , the staging registry has indeed been "closed" and is in read-only for a couple of months already. So no new package updates can...
Hello @Toastbyte, As @Johannski suggests, you can indeed clone the package and `Add it from disk` to edit it. But this means that the package...
Hello @QFSW and @BTStone, The issue you are experiencing is because the Package Manager Window was a package in 2018 and 2019.1. It was moved...
Hello @MrMatthias, When developing packages, you need to create assemblies. Those assemblies specify that the files in the same folder as that...
Hello, Sorry to hear you have issues using the scoped registries feature. Unfortunately, your issue arises because scoped registries are only...
Hello, after verification, this seems to have been fixed in 2019.3's beta. If you still have that issue in subsequent versions, please do file a bug.
@karnawatsujal343 I would recommend to use a newer version of the editor than the first beta. Please try the latest version of 2019.2 (which is...
Hello @Muskson Thank you for your valuable feedback. I have transferred the information to the team.
@CHOO5D2 Which version of the editor are you using? Do you have compilation issues? On older versions of the editor, if you have errors in the...
Hello @fherbst , First, let me advise that Unity is not supporting 2018.1 anymore, but we still support 2018.4. Also, please be aware that many...
Hello, When you disable a module that is used by another one, you should see a window appearing telling you about it. For example, to disable XR,...
Hello, Unfortunately, although it is on our roadmap to actually have packages published to the asset store, it is not yet available.
Hello, sorry to see that you have issues starting Package Manager. Could you also give us the editor and package manager logs to have a bit more...