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I have implemented a locking mechanism to prevent simultaneous uploads. Please see: https://github.com/starikcetin/unity-ccd-locker
Here is a slightly more automized version of what @GearKlik described: https://gist.github.com/starikcetin/05af27f10ff0d87981ec3eb954e17a54
And I thanked you, what's the issue?
Yeah, that's not ideal. Thank you regardless.
What do you mean by this? What exactly is "the PC setting"?
Version 3.0.0 is out! Version 3.0.0 introduces addressables support. You can now assign both regular and addressable scenes to an...
I found this issue which is related. There is also a suggested fix in the comments:...
Getting this also. Extremely infuriating. Here is my crash log: Dereferencing NULL PPtr!...
Hello, We have a workflow setup for addressables where different people can use different addressable settings. We are using git. We are...
We are also experiencing it with 1.19.19. Looks like it regressed.
Look up Executive Assault on Steam. An interesting take on the FPS/RTS combo.
Hello, any updates on this?
I was the maintainer of JohannesMP's solution mentioned in this thread. That project is now archived. I have written a new library from scratch...
Thank you for your kind words. That's a very nice idea. Would you mind opening an issue on GitHub for it as a feature request?
I was the maintainer of the project mentioned in the original post. That project is now archived. I have written a new library from scratch for...
For clarification, I called GUIUtility.ExitGUI() right after my lengthy operation, before the line that throws. As far as I understand,...
We are using 0.11.15, which is the latest right now.
Hello, We are using the ucd executable to upload our asset bundles to the buckets. However, it fails whenever two uploads to the same bucket...
It doesn't have to be at the root, you can give it a relative path too. Eg: scripts/unity_cloud_build/post_build.sh Also, the variables that are...
How does that work exactly? How do you know the URL of the registry?