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I see. It terminates once it finds the eponymous class definition. I presume this is why `using static` is the only one which causes this, as it...
@alexzzzz, scripts which use other uniquely C#6 syntax features work fine, so I'm not sure, but IDK how it works. If I were truly desperate to...
Ok, good! (Well, not good, but it's a place to start!) So, another example: If I derive a class (called... `MyDerivedClass`) from `MyClass`, and...
@alexzzzz, this is about as simple as my example, and causes the issue. I'm running on OS X, El Capitan, and the error occurs using the unity...
@alexzzzz, If I have a class with some static methods that I want to use, but it's in some faraway namespace: namespace...
@alexzzzz, This is totally neat, and I'm loving C#6. However, if I put a `using static ` in any `MonoBehaviour`-derived script, the Editor then...