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[IMG] Yesss. Thanks, Unity!
I'm experimenting with procedurally generated terrain. I just made my first terrain generator for a top-down 2D game, which instantiates chunks of...
So, instead of importing separated spritesheets on Unity Free, I should make an atlas with lots of sprites before, and import that?
Wait, from what I understand, the Sprite Packer is a Pro Only Preview, so it will be available for Unity Free too. In the future. Here it says:...
Thank you! By the way, I'm looking forward to trying SpriteTile soon ;)
Question says it all. Can I change the scale of the Sprite without affecting the scale of the Transform itself?
This is my problem: So far I used normal Rigidbodies in my 2D platformer, and they worked as expected. There's a box (with Rigidbody) that...