A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Any way to automate this? I tried this code but it didn't work: [PostProcessBuild] public static void OnPostProcessBuild(BuildTarget...
Did you ever solve this?
Unity opened a bug, please vote it up: https://issuetracker.unity3d.com/is...retrieve-users-using-the-new-score-dot-userid
Unity opened a bug, please vote it up:...
version Version '2020.3.3f1 (76626098c1c4)' works for me so the fix they Fixed in 2020.3.6f1...
version Version '2020.3.3f1 (76626098c1c4)' works for me so the fix in Fixed in 2020.3.6f1 probably ruined something
version Version '2020.3.3f1 (76626098c1c4)' works for me so the fix in Fixed in 2020.3.6f1 probably ruined something (You should try a version...
Same problem for me
Any success with this?
Im having the same issue on engine version: 2020.3.11f1 any ideas what to do?
The store id was "" and because ProductColection has a Dictionary by storeId in it it was throwing this exception
After Calling builder.AddProduct(string id, ProductType type, IDs storeIDs) with a bunch of products (with different ids) I get this exception...
https://github.com/facebook/facebook-sdk-for-unity/issues/504
This doesn't work for me either @garlicdipping101
Hi @JeffDUnity3D , Any updates on when we can expect this fix to be released? Thanks!
I submitted a bug report now (Case 1104495). Any ideas for a workaround until this gets fixed so that I don't need to manually delete the...
Does this help? Undefined symbols for architecture x86_64: "_getUnityPurchasingAppReceipt", referenced from:...
Hi, When trying to build standalone mac with scripting backend set to IL2CPP the build fails unless I delete the Assets\Plugins\UnityPurchasing...