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I'm also getting the following errors at very high frequency: [Worker0] Assertion failed on expression: 'state.state == kUpToDate' [Worker0]...
I never would have figured this out. You are a hero!!! This fixed it for me!
Hey, just a heads up, I tried to find a support e-mail on the website but I didn't see one so I apologize for posting this here. I updated to the...
I've been reading skepticism that NavMesh "seems" abandoned. I tried looking into the docs related to this theory but I can't find anything one...
Hello everyone, I am at the start of a new project and I am getting into player controls right now. I understand that if I decide to use NavMesh,...
Thanks guys, that helped!
I am trying to wrap my head around ScriptableObjects and their possibilities. My goal is to have a Mouse Manager that keeps track of the mouse...
Hey guys, I know this response is suuuuper late but I consumed those videos and the other advice given here. I just wanted to say thank you so...
Hello everyone, I've always made small games using Unity so a flat structure was always easy to do. Now though I am beginning work on a much...