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Resident Evil 3 flashbacks intensify
I have a robot enemy fully animated in Unity, but I have 1 problem. The robot has an animation where it loses a chunk of it's head/limbs are...
I'm pretty new to Unity and I have a somewhat curious question; I've noticed that if you want collisions enabled on Mesh Colliders for Unity, it...
I've seen games shut down to feign crashing before, especially those that break the fourth wall, but recently i came across a rather old game on...
After a while in the dark the Biological Night Vision your eyes naturally activates and you can see rather well in the dark, compared to a camera...
I think I may have an idea, if I set Unity to have air and ground resistance forces as well, and define a max power for the propulsion (Max force...
Been trying to come up with the solution for this and tried googling, but didn't really make any progress I know how to modify Character speed...
Fair point i guess
I'm not saying it could compare to better Engines with entire teams of developers behind them, but it's quite good when you look at it. I'm not...
If you look at it seriously you'll realise it renders very well compared to other games that don't use an engine and the graphics are clear. If...
I know I'm late on this, but don't let yourself be put down by people saying it's impossible. Notch made Minecraft with nothing but Java and...
So, I'm trying to make a Compound Collider for a test character, and instead of having to painstakingly manually size it i rather make a script...
Ah, so your player really just stays there while an Animation plays in their stead. Ugh, this kind of Animation System would be troublesome to...
I'm rather new to Unity and even more so to it's animation system. What i wanted to ask was this: When you have an animation play for some object,...
I've already done the research on the Physics behind walking and running and pretty much everything else, and generated a Character with a...
Basically while working on a Physics experiment in Unity to develop the Procedural Animations for my game i pressed something by mistake and...
So, I have a rigged Humanoid character with no inbuilt animations or animator, and I plan to move it using Physics. I've already painstakingly...
Unity 2017.2.0f3 Personal (64-bit) Windows, I rejected and disallowed every update after the developer update so nothing changed Tried running...
Been working on a project for more than a month now and everything worked fine, then now after launching Unity it never returns and opens. I don't...
So i just experimented with all of them and the results are: transform.Translate does exactly as you said, phasing through walls when moving,...