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OK, I have finally figured out why Physics.Raycast not working correctly with andy object. It is by correctly setting box collider. Below are the...
Hi, I found this sample project on github which does object detection on ar plane, but it is in android studio.
I have tried to use Physics.Raycast on Andy object from HelloArExample, but it is not hitting anything. Below is my script. Ray raycast =...
Is there any way of detect the game object?
I would like to know the same