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I love the controller, its everything I've been looking for. Would you consider putting this in a GitHub repo?
Sat down to try an start a simple new project after a year or so away, and UNet is gone without any replacement. So can't use Unity. Sure I could...
How can I stop a multiline input from jumping around when I click into it? Currently if I click into the lower 1/2 of the input field, it scrolls...
Anyone have any ideas on how to debug this? The stack trace really means nothing to me.
What’s the error message you get in to console?
Right after 43, inside the if. Get the position of p. P.gameObject.transform and get the position of the player. The do a Vector3.distance and...
Things run fine in the editor and stand alone. I'm getting the following in WebGL. No idea how to start fixing this: Invoking error handler due...
Thanks for the fix with the clamp. I'm looking for the "Up Arrow" to move the camera forward level with the Plane, not up/down into the air. It...
I have a GameObject with a camera component. I've attached the following script. I also have a Plane for a the ground. Everything is working as...
I'm just starting on a space exploration game. I'm currently working on the build and movement system. Test 1 is up and the project is there for...
Hi all, I'm trying to figure out how networking works. I've got some of the basics working but have some questions. What I have working is:...
I have what I think is an off-by-one error in my mesh generation code but can seem to find it after staring at it for hours. The function is below...
So Ive re-factored my code a bit but am still having issues with texture mapping my mesh. You can see some test here:...
I'm not sure if this is the correct place to ask this or not. If its not please forgive me... I've been working on a script to create a sphere,...
Hi John B, A for using the TouchManager from a JS class, I'm sorry to say I don't think it will be possible. The TouchManager uses the...
Hello all, This is the next step in my TouchManager. I'm happy to say I have gestures working. Any gesture you can think of will work with...
Is there an ETA for Unity3? iPhone Unity is missing some functionality that the latest desktop unity has, Application.RegisterLogCallback for example.
Drag and Drop has been added. The I've updated the example to use drag and drop as well. Tap an object to select it, once selected drag it...
Ok, Sorry about that. I was rushing and didn't check the package before I posted. I've imported the attached into a new project and everything...
A full scene using the touch manager script. This is a simple tap to move example. Once loaded onto the iPad(or iPhone) tap anywhere on the...